WK MANUAL Little Varmints ~
Your Ferrets/Hares are not live until you rezz them. You will want to rez them as soon as you can to make them live. If you are unfamiliar with how to rez an item, all you have to do is drag your Ferrets/Hares from your inventory to your land.
(If your box looks like a crate, open it to your SL inventory and then drag the animal box to the ground “it looks like a small green rectangle box” Do not open this box. It will start to talk to the server and with in a few moments make the shape of the animal.)
* For Ferrets/Hares in crates, (these look like a wooden box with our logo on it) you need to right click on the crate, select “Open”, then copy the objects to your inventory. Find the folder containing your Ferrets/Hares, then drag and drop it onto your land.
* For Ferrets/Hares in sacks, left click on the sack, and select “Birth” from the menu that pops up.
These are the symbols you will see in the hover text over the Ferrets/Hares you have birthed from their sacks. You will see these during specific times when they are eating Pet Kibble or Breeding Kibble and Happy Treat. Major stat levels are indicated with a range of numbers from 1 to 100. The one exception to this is the Hunger stat, which explained below.
♨ Hunger (the need for food)
☺ Happy (the need for Happy Treat)
Ω Age – The cumulative amount of days your Ferrets/Hares has been alive since the time it was birthed from its sack or crate.
☪ Moxie – Moxie is our term for knowing if your animal is rezzed in Second Life. This is a way for us to know if our servers are able to maintain good communication with your Ferrets/Hares. Moxie will accumulate each full day your Ferrets/Hares is rezzed in world. When you are breeding your Ferrets/Hares, Moxie needs to be at 60 points or greater. Breeding will stall if Moxie drops below 60 points and will resume again once it has 60 points or more.
♨ Hunger – You should try to keep this stat at 0, all the time. Your Ferrets/Hares will eat twice a day. It will start to go hungry increasing this stat by 10 points for every meal missed. This will change the hover text over your Ferrets/Hares from white to yellow, giving you a visual clue that you need to check its food supply. If your Ferrets/Hares is breeding, all breeding will stall until food is obtained and your Ferrets/Hares eats enough portions to bring this stat back down to 0. Should your Ferrets/Hares’s Hunger stat reach 100, it will become sick. This is indicated by the hover text above your Ferrets/Hares turning from yellow to red. Once your Ferrets/Hares is in the red, it won’t eat without extra help. To encourage it to eat again you will need a can of Healing Creamed Chicken. You have until the Hunger stat reaches 161 to restore your Ferrets/Hares to better health. If your Ferrets/Hares ‘s Hunger reaches 161, it will die. At this point, you won’t be able to get it back. It will be gone for good.
⚡ Sleep – This stat is simply a timer for when your Ferrets/Hares needs to sleep. It serves as a visual for you to understand your Ferrets/Hares better. Sleep has no effect on your Ferrets/Hares’s breeding. Generally, most Ferrets/Hares spend a lot of time sleeping. This is a way for us to emulate a real Ferrets/Hares’s natural behavior. When your Ferrets/Hares is younger, it will be able to stay awake and remain more active than when it’s older. We’re sure that everyone can appreciate the need for a nap from time to time.
☺ Happy – This stat indicates how Happy your Ferrets/Hares is. It will only become available when you turn breeding on for your Ferrets/Hares. Once breeding is turned on, your Ferrets/Hares will require Happy Treat to increase this stat. A Ferrets/Hares will be ready to gain Heat once their Happy stat is at 50 or greater.
♤ Heat – Heat indicates the increasing drive for a Ferrets/Hares to mate with its partner. The stat will only become available when breeding is turned on for your Ferrets/Hares. This stat will start to accumulate after the Ferrets/Hares is 6 days old, if it has had Breeding Kibble turned on, and its Happy stat is 50 or above.
♋ Pregnancy – Once a female Ferrets/Hares has reached 100 Heat. it has the ability to have kits. When your Ferrets/Hares is coupled to its partner and both Ferrets/Hares are at 100 Heat, they will become Pregnant. As long as your Ferrets/Hares has a Moxie value of at least 60, and your Ferrets/Hares hasn’t missed a meal, its Pregnancy will increase. When your female Ferrets/Hares reaches a Pregnancy of 100, the mated pair will give birth to their litter. A litter of kits could range from a single birth, to twins, or triplets.
FOOD ~ [Ferrets/Hares Eat Twice A Day]
Your Wild Kajaera Kibble is distributed to your Ferrets/Hares by what we call server side feeding. This process makes feeding your Ferrets/Hares automatic and independent from Second Life. The food portions are housed on our server and can be found in your Wild Kajaera Inventory on the WK Portal Page. You can access your WK Inventory by logging onto your portal page, then clicking the “Items” button. By housing WK Kibble on our servers it provides a true indicator for the amount of food portions you have, independent of Second Life lag, restarts, or any other SL specific issue. We advise you to check your portions often from the WK Portal Page.
Pet Kibble is what you need for Ferrets/Hares 0-2 days old or for the ones you aren’t breeding. All Ferrets/Hares 0-2 days old will not have the option to eat breeding food, so having Pet Kibble on hand is vital. If you bought Ferrets/Hares from our vendors, the crate will come with Pet Kibble. Your Ferrets/Hares’s hover text will turn from white to yellow if it misses a meal. If it misses 10 meals, the hover text will turn red. Once the hover text turns red, your Ferrets/Hares is sick, and you will need a Healing Bowl of Cream to encourage it to eat again. For all Pet Kibble bowls that are rezzed in world, on your land, you will receive a warning message, once the portions start running low. This reminds you that you need to add more food.
Breeding Kibble is what your Ferrets/Hares will eat once they reach 3 days old, and you decide to turn breeding on. After starting your Ferrets/Hares on breeding food, and it has a Happy level of at least 50, you will see Heat start to rise. Moxie will factor into this as well. Your Ferrets/Hares has to have Moxie of 60 (or greater) for pregnancy to occur. Should you run out of Breeding Kibble during this time, the hover text will turn yellow once your Ferrets/Hares misses a meal. If it misses 10 meals, the hover text will turn red indicating that its sick. If this happens, you will need a Healing Bowl of Cream to encourage it to eat again. For each Breeding Kibble bowl you have rezzed in world, on your land, you will receive a warning message, once the portions start running low. This will remind you that you need to add more food.
Happy Treats is what raises your Ferrets/Hares Happy level. It comes in two forms. The first form is a Happy Treat that will feed all the Ferrets/Hares you have breeding. You will receive warning messages once you start to run low on Happy Treat portions for all plants rezzed on your land. The second form is a Happy Teddy which will feed only the Ferrets/Hares it is assigned to. There’s no warning if Happy Treat runs out using your Happy Teddy, so check this as often as you check your food levels.
WHAT TO EXPECT ~ [Key Dates]
Like newborn kits in the real world, your WK Ferrets/Hares are born with their eyes closed. They’ll open their eyes 12 hours after being born.
All animations are automatic in the kits stationary pose. The newborn kit will shift about as if they are trying to gain strength to walk.
Kibble, by default, is set to Pet Kibble, and is the only food your newborn kit will need.
At one day old, your Ferrets/Hares will be able to move around on your land.
To turn motion on, click on your Ferrets/Hares, then select Motion > Motion On
The Menu will change by adding the Breed option. If you intend to breed your Ferrets/Hares, you will need to turn breeding on.
Click your Ferrets/Hares to bring up the menu, then select Breed > Breed. Make sure you have Breeding Kibble and Happy Treats available, or it will go hungry after missing its first meal.
If you ever want to stop breeding, simply click your Ferrets/Hares again to bring up the Menu. Then, select Breed > Pet. This will switch your Ferrets/Hares back to basic Pet Kibble, and it will no longer be eating Happy Treat or Breeding Kibble.
By now, you can fully enjoy your kits and their behavior.
If Breeding was turned on at 3 days old, Heat will start to rise.
Once breeding is turned on, your Ferrets/Hares will eat both Happy Treat and Breeding Kibble. Heat won’t rise until the Ferrets/Hares reach 6 days old and have a Happy value of at least 50.
Your Ferrets/Hares is fully grown on day 10. Sit back and enjoy the benefits of your wonderful Ferrets/Hares!
For Breeding Combinations or Tips visit the Blog Under the LV Manual to the right you will find the Breeding Combinations for Ferrets.