Happy New Year to all!!
We would like to start this year out on a positive so we have a brand new tool for you on the website. We adapted the Animal Totals to include food. This will take the calculation on how long will the food you have last and give you a warning in the way of color changing. If anything is going to run out in 10 days with the current amount of animals it will turn yellow. If you are within 7 days of supply running out it turns red. Allowing you time to get into the game and add food to your dishes.
You can find this feature on all the various animal types. It is located on the dashboard on the right-hand side.
We have one more update for Big Cats- to the MOOG unit for animals/sack under the all you can now MOOG by all Species and Breed or just Species. Warning – You must rezz out all the animals given to you if you select for example Tiger – Amur to not get any crossovers before you go back and select Tiger – Sumatran. If you don’t you can trigger a confusion on your MOOG and may need to have your MOOG-bits as we call them reset.
New Years Eyes will continue to drop in until Jan 2 roughly midday SLT.
In Big Cats, you have the Eye DogYear-2018
In Wild Dogs, you have Lunar Jan 1 2018
In Little Varmints, you have Ultra Violet 2018 (This is said to be the color of the year for 2018)
In Wild Mustangs, you have LoveStruck 2018 (This was named the flower of the year for 2018)
We wish you all a wonderful year to come and look forward to sharing in it with you.
All the WK animals are gazing upwards today and can’t believe the sight that they saw. You can see for yourself reflected in the eye of some of the babies being born starting this morning and running through the 26th morning.
Santa Hits Traffic –
The Eye is available on all animals.
We do hope you have a wonderful holiday and have less traffic then Santa appears to be hitting on your holiday travels.
Just in time for the holiday. LV Holiday Sweaters are here. They come in 6 colors and will be available for a limited time. You can pick your LVs Holiday Sweaters are located at. http://maps.secondlife.com/secondlife/WK%20Wild%20Kajaera/212/142/21
The Sweaters will be available for a limited time and will only be available until the 15th of January.
Much has been going on this holiday season we have many new items out for you in this first wave of release.
New Toys for all the animals are able to be found in Santas Work Shop located on the WKU Sim. New this year is a dolly, a nutcracker, a star ball a funny mustache carry toy. We hope the toys continue to bring you joy and laughter as you watch your animals.
We have released a Pair of Panthers one male one female and a special Timber Wolf. Each of these is special in their own way. The Big Cats Fur will pass something similar with a different nose and the parent has a new fur as well. The Wolf has parents with undiscovered furs that will pass but the white will not pass. The eye will as will the wolves other traits.
Will be available until after the first of the year.
For those of you going for the last litter WOW Wild Mustang, we wanted to give you a sneak peek at what it will look like.
We were able to catch a glimpse of this wonderful animal in its winter wonderland. It is a very pretty Mustang with its shoulder-length mane. We won’t give the full traits as not to ruin all the surprise but just a sneak peek.
Happy Breeding to you All
This update is packed with a few fixes to training that would cause the Mustangs to set back to 1.24 Skill Time. It has Hud Coding for use of the Hud which is a free group gift. There are saddle adjustments in this release as well.
Please update both Sacks and Live animals to the current version of 1.2.0.
There are Updaters available at the Wild Mustang Store location on WKU for 1L or simply MOOG them.
There are 3 saddles out for sale 2 Western and 1 Blanket.
Stop by the store to take a look. http://maps.secondlife.com/secondlife/WK%20Wild%20Kajaera/196/61/21
We have Updated the Mustage Portal page to have a new feature located in the lower left-hand corner of the dashboard called Trainer 4 Hire. This is where you can look for someone who may be interested in helping you train your Mustangs. The list is sorted by the experience of a trainer. To get on this list all you must do is go to your account tab and check Show Exp. by double-clicking on the line and bring up the edit window. You will need to contact them in world to discuss your needs, WK is only providing a way for you to see who may be interested.
The Mustang Stats both in world and on the Web has also been updated to show the Skill and confidence in the stats of the animal. This will affect the animal your looking at trait count as well but will not be shown in that of its parents. The more you train your Mustang the more traits you can earn for your animal up to an additional 6 points. Training has no effect in the breeding part and is not shown on the parent of the animals when checking them in world.
We are preparing the first of the updates to the way the Traits are calculated to more accurately reflect the true percentage. This will give breeders a clearer picture of how their animal traits compare to the total grid count for that species. You will see the rarity calculator and in world stats the .00 after the percentage this to help you see how rare things with similar percentage values differ.
We have changed the way the Teeth, Tail, Whiskers, Glow, Shine and Scale Traits are calculated. These traits are now calculated the same way as the Fur Eyes and Ears have been calculated for the last few years. We do feel this will give a better understanding of the traits.
Update to 1.1.6 version
In this update, there are a few fixes to the training section such as shorter training times. There is a fix to the menu an added message in local when you rezz the mustangs to give you an idea of where they are in training. The groundwork for a training hud has been added and the hud should be finished up in the next week or so.
There will be an updater box out shortly but the update is in MOOG so if you are training take advantage of the update.
Horses in real life have an unlikely chance of carrying twins to full term and usually ends in the death of the second foal. However, this is Second Life and we can enjoy something that we can’t get in the real life. We don’t like the idea of foals dying so we made the rule that they would not die but would have a chance of an extra small horse. The small horse would have the hand height of 11 hands. This is also a great size for our child avatars as a mini horse would be.
It is a rare chance to get twins and it is a rare chance in the chance to get an 11 Hand Mustang.